GRAN TURSIMO 2
SYSTEM: PlayStation 1
GENRE: Racing
Gran Turismo 2 (commonly abbreviated to GT2) is a driving simulator / racing game for the Sony PlayStation. Gran Turismo 2 was developed by Polyphony Digital and published by Sony Computer Entertainment in 1999. The games serves as a sequel to Gran Turismo.
Gran Turismo 2 is fundamentally based on the racing game genre. The player must maneuver an automobile to compete against artificially intelligent drivers on various race tracks. The game uses two different modes: Arcade and Simulation. In Arcade mode, the player can freely choose the courses and vehicles they wish to use. However, the Simulation mode requires the player to earn driver's licenses, pay for vehicles, and earn trophies in order to unlock new courses. Gran Turismo 2 features nearly 620 cars and 27 race tracks.
Unlike its predecessor, the player can race events separately, instead of a tournament with multiple races, and the player is no longer able to qualify for starting grid position. It also featured all-new rally racing, in which winding dirt tracks are challenged. An example is the winding Pikes Peak which has 2 variations, Hill Climb and Downhill.
As well as being the first Gran Turismo game to support DualShock vibration, it also came with support for Namco's NeGcon controller. This also made it compatible with many third-party steering wheel controllers that used the NeGcon controller system as it was much better suited to driving games than the Dual Analog/Dual Shock analog sticks.
As a large expansion on what Gran Turismo brought to the table, Gran Turismo 2 takes a further step into the real world. This includes both featured circuits and race cars.
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